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Class Notes

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Class Notes #1

In this class, we learn the setblock command, which allows you to set a block at any location in the game using XYZ coordinates.

Class 1 notes: Java Coding Class 

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Class Notes #2

In this class, we learn the give command, which allows players to give any item in the entire game.

Class 2 notes: Java Coding Class

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Class Notes #2: Extra

This is extra and not necessary reading, but this covers what a generator is.

Class 2 notes: Java Coding Class: Extra

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Class Notes #3

In this class, we learn the fill command, the summon command, and the effect command.

Class 3 notes: Java Coding Class 

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Class Notes #4

In this class, we learn the summon command, which allows you to execute commands off of any other entity using selectors.

Class 4 notes: Java Coding Class 

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Class Notes #4: Extra

This is not required reading, but this covers everything about the Execute command.

the fourth class only covered the basics.  This is very advanced, so only read when you are ready.

Java Coding Class 4 notes: Extra 

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Class Notes #5

Hi everyone!  This one is pretty short because we learned some of the execute command, and I presented it in Class Notes #4 Extra, which none of them read.  Nonetheless, this covers the advancement command!

Class 5 Notes: Java Coding Class 

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Class Notes #6

Hi everyone!  I will not be posting class notes for this class as we went over more of the things that I already wrote in Class 4 Notes: Extra.

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Class Notes #7

Hi everyone!  This is by far my longest article on Class Notes, and for good reason.  This covers the Scoreboard command, by far the hardest command to wrap your mind around.  And it covers EVERYTHING.  Enjoy!
Class 7 Notes: Java Coding Class